Studio Wr1ckad created by Porn Games Ephemeral Gate [v0.321]




Wr1ckad Games released a new game called Ephemeral Gate and the version is 0.321. The game’s story is about The kingdom of Alanse faces growing threats, both from within and without. A dark plot has left the king poisoned and on the brink of death. The fate of the kingdom falls to a group of unlikely heroes, called to action by a princess out of her depth. The aspiring hero, Haru, has to embark on a journey to save the kingdom that will take him from slaying rats in a basement to killing a god. Along the way, he will meet a variety of companions that can help him, or fall to depravity.​Game Version Changelog:v.0.321Bugfixes and ChangesAdjusted Haru waking up CG to start before the fade in to Dorgan’s House
Adjusted or fixed text for the following NPCs: Uncle Dorgan, Village Kasumi, Elder Gomu, Reina, Lucielle, Pesno the Artisan, Suul Sylvester, Rederan Guards, Elinore’s Speech, approaching reina’s house, Party Olivia
Shady Man in Edelcross will now tell you how much money you need to have to learn Lockpicking, and the money will now be deducted properly
Added some more reactions to the revelation that Elinore is a princess
Added a sound to Gomu exiting the house after the wolfman attack
Added a jump sound to Reina leaping off the cliff
Added music to several maps
Removed the two brigands in the road warden jail cell unless Reina is jailed
Added player touch to attempting to leave in the Outskirts
Added Haru portraits and adjusted reaction to the fleeing man in the Graveyard
You can now enter the broken crypt even in chapter 1
Renamed Materials tab in the inventory to “Loot”
Made the dialogue box darker for easier readability
Added direction fix to several events such as bathroom event, library bookcase, bedridden king, several drunkards, cistern leave
Further fixes to Arcane Eye map
Adjusted some of the text when joining the adventurer’s guild, not being able to join until one of two conditions are complete
Removed kid from the park in residential district
Mrs Elda’s dialogue should properly initialize
Added crates to the rightmost bazaar stand so you can’t enter the stand.
Added a fadeout to the music from Zetara’s temple
Chapter 2: The Conspiracy “Join Elinore at the Royal Palace” should now properly update after the war room scene
Gorimand now has proper dialogue when selecting “Situation in the kingdom”
Added a final objective to Maid’s Tale to return to Olivia
Fixed a faulty option in Miria’s date replays
Viedon Tasher has new dialogue at the guild headquarters
Adjusted the facing of a deep one ambush in the sewers
Table and Ratcatcher’s body in the sewers should no longer start as already interacted with
Enter the Couldwell Estate objective changed to Enter the von Sartenan Estate
Objective 4 of Court of Treachery should now complete properly when entering the estate
Fixed last part of Seris’ route to not show the ballroom
Fixed asking Irina to attend the party being displayed as Ask Miria
Last image of Irina’s route should now be erased as intendedDeveloper Notes:The game requires at least 1280x720p monitors to work properly due to how it is scaled up in RPGMaker VX Ace.This version of the game is a first version, more of a proof of concept than a proper game. Still, I think it will give you a decent idea of what I’m going for when it comes to the future development, and has some basic systems in place already that can be expanded upon in the future. Most parts of the game after reaching the end of the current main quest are not finalized, and will change in the future. Specifically, the roaming events will be expanded upon and possibly remade completely when I get the time.The game contains a main quest that takes you through the world and story. After completing the first chapter of the game, the game opens up into a more sandbox styled experience. The plan is for each chapter of the game to have a series of areas for you to explore, and set of quests for you to tackle at your own pace. Once the sandbox opens up, the player will be free to go on dates, do side-quests, explore as their companions for H-events and the like. My game design is very much inspired by the Gothic series and Dragon Age:Origins.In regards to Netorare, because I’ve seen it can be a hotly debated topic. It is planned to be fully avoidable, and by player choice if netorare happens. Don’t ask me to remove any netorare aspects from the game. I need it as an outlet to be able to write fluff romance. And I want to write fluff anime romance. Inject that diabetes into my veins.Download From Our Server [⬇️Original Download Link⬇️]Win: