Studio Softscale created by Porn Games FarmD [v1.7.2]
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https://files.catbox.moe/latfix.unitypackage
Softscale Games released a new game called FarmD and the version is 1.7.2. The game’s story is about FarmD is a furry sex sandbox game, focused on engaging in lewd acts with your four-legged dragon friend. The game is still early in development, and will be expanded to support additional species for the player and partner, larger world environments, anthro partners, and more! The game supports both VR and desktop (non-VR) play styles, with VR being the focus but most content is accessible in either mode.Game Version Changelog:v1.7.2ADDEDAdded a “Reset Characters” button to the pause menu which cancels any active interactions, in order to get out of a softlock from a misconfigured interaction. This button also resets characters to the spawn point of the current scene in case they get stuck.CHANGEDCharacter animation rigs have been fully reworked. Some animations may look a bit different.Updated a number of UI elements and styles for a nicer look.Tweaked the character selector controls in the character menu. Also, the character menu will now open to the previously selected character, instead of always resetting to the player character when re-opening.The radial menu for starting interactions has been replaced with a popup scrollable menu in desktop and VR, to prevent the desktop screen or radial menus from getting too crowded with options. There is now a single “Change Interaction” button / radial option for opening this menu.FIXEDImprovements to the spine/neck/head IK rigging for feral characters that should resolve some issues on custom feral models that didn’t match the built-in models well.Fixed a bug where characters with configurable cock types that used different cum emitters would not bind the emitter to the cock properly, such as the Equine cocks on the Drake model.Resolved a handful of memory leaks that could pop up after playing for a while.Fixed some errors that could appear when loading a save file that has both characters standing in the same place, or at least near enough for some of their triggers to overlap.Fixed some animation issues that could occur with cock actions like blowjobs/handjobs on custom characters that were scaled significantly to match the built-in characters’ size.Fixed some near-clipping render issues with anthro partners that would cause them to be clipped too far away from the camera, mostly noticeable in VR mode when getting your face close to their body.Fixed some overlapping UI elements in the Character Menu for characters with lots of body part options.REMOVEDThe Saddle Riding and Belly Riding interactions have been temporarily removed.KNOWN ISSUESSlight differences in proportions between models can cause some inconsistent animations with the anthro characters’ hands when gripping / attaching to objects.[desktop]CHANGEDThere is no longer a “Trade” option when interacting with your partner’s body – instead, both characters’ inventories are available at any time when opening the Inventory menu.FIXEDFixed some odd camera behaviour when opening the Character Menu for the first time, and in some other scenarios.[vr]CHANGEDInstead of the A button on both hands opening a radial menu for the player, only the left-hand A button is for the player, and the partner radial is now assigned to the right-hand A button. The right-hand B/Y button is no longer bound to an action.The “trigger zone” setup for starting interactions as the player in VR has been replaced with an interact pointer for the player’s radial menu, similar to the interact pointer for the partner. Simply aim the pointer at the interactable you want to use and pull the trigger to start interacting with it.FIXEDFixed a bug where launching the game in Standing play style with full-body tracking disabled would cause the player’s fingers to not respond to grip/trigger inputs until the play style or full-body tracking settings were toggled.Fixed some physics/collision issues that could occur with fingering/fisting your partner’s holes.REMOVEDThe ability to grab partner’s limbs, and to pick up anthro partners by the hips and carry them have been temporarily disabled.The partner’s inventory is currently unavailable when in VR mode.The “Swap Menu Hands” option has been removed since button bindings were updated.NOTESDue to changes in character rigs, any saved hip or foot tracker calibration for full-body tracking will need to be re-assigned.[interaction studio]ADDEDAdded an Interaction Studio which can be accessed through the pause menu. This is currently only available in desktop mode.The Interaction Library is the entry point for the Studio, where all the interactions in the game can be seen. Custom interactions can be created and edited here, and can be copied from built-in interactions as a starting point.The Interaction Studio has many functions for configuring the interaction itself, the roles (characters) involved, entry points and camera planes, and other properties.The State Machine Editor controls the flow of the interaction, from the entry point to any number of States (poses), and also supports layers for implementing actions for different body parts like the head, hands, and feet, to be layered on top of the base pose. Here you can also define the action buttons for transitioning between states, and the type of animations used in states and transitions.The Animation Editor allows you to pose the characters in each state or transition by positioning their body, head, hands, and feet, among other properties like finger curls and penetration depth. You can set Keyframes for moving limbs from one pose to another over time, and use Events to trigger special actions like changing the alignment of a body part, such as attaching a hand to your partner’s body or starting penetration.Documentation and guides for using the Interaction Studio will be available soon.KNOWN ISSUESSome animation events don’t take effect when scrubbing in the timeline, such as the Set Expression event, but do work properly during actual gameplay.[importer]ADDEDAdded a “Sheath” penetrable type, which is used for alignments for the nuzzling/fingering actions in the Servicing positions. This should be added to sheathed characters to support these actions.CHANGEDDue to animation rig changes in-game, all touch targets that had been configured on characters need to be updated. This is handled with an automatic migration that should be run on all custom characters to prevent animation issues, by clicking the “Migrate” button in the CharacterImporter component.Developer Notes:Features:Engage in a variety of sex positions, giving or receiving.Relax with some petting, mawplay, or cuddling in bed.Customize body types, genitals, patterns and colors for yourself or your partner.Supports synchronization with various bluetooth-enabled toys like strokers or buttplugs, for real haptic feedback to the action.Full-body VR avatars, with tracking support for waist, feet, and fingers.Physically simulated fluids.Frequent updates! Become a supporter on Patreon or Subscribestar for access to the latest content as it’s developed, or follow along with the public builds – all content is released periodically in these free builds.DISCLAIMER: Hi it’s me game dev. I am not the original poster of this thread (only took ownership later), nor is this thread an endorsement of piracy for my own game because that would be silly. Bug reports are appreciated.DOWNLOADWin: – – – –Other: