Fek Science Rack 2 - Science Rack 2 Version 0.1.6

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Fek Science Rack 2 - Science Rack 2 Version 0.1.6

Bondage[/url] scenarios, and given a number of toys and gadgets to interact with them. Unlike Rack 1, Rack 2 will feature several different bondage poses and machines, and it will allow you to control a heavily-customizable scientist character, so you can pleasure your subjects personally in a fashion similar to Bedplay.
Because Rack 2 is being developed in 3D[/url], you will have full control of the camera and viewing angles, including a first-person interaction mode and the ability to set up cameras throughout the testing environment for alternate views in real time. Like Midnight Fireworks and Bedplay, Rack 2 will have a method to automate your actions, while your hands are busy doing other things.

v0.1.6
"Toys and crafting framework" - October 25, 2016- The crafting framework is up and running. You can now unlock and purchase two crafting stations: the Material Synthesis Station, and the Gyro Dock.
- It is now possible to craft toys using a combination of money and other toys / components. For instance, you can craft a Cock Ring at the Material Synthesis Station, then take it to the Gyro Dock to turn it into a Vibrating Cock Ring.
- You can now press TAB while interacting with a test subject to change their equipment, including their clothing and their equipped sex toys[/url].
- You can now drag some toys (like the Dildo[/url]) onto your toolbar from the inventory screen (TAB).
- You can now remove clothing by clicking the paper doll, instead of having to click the item labels.
- Research subjects can now have multiple prerequisites. For instance, the Vibrating Cock Ring requires you to have completed research for the Cock Ring and the Gyro Dock.
- Dramatically improved the performance of penetrator girth polling, which means you shouldn't run into severe hiccups as a character becomes more erect. The new system also polls toys and other penetrators dynamically, paving the way for custom / importable dildos.
- Sex toys can now be linked to a gadget interface. For instance, the Vibrating Cock Ring has a remote control interface when equipped on the player or a test subject.
- Items can now have properties, allowing for a moderate degree of customization. For instance, Dildos and Cock Rings can be manufactured using various materials, which persist even as the item is upgraded / used as a component to make other toys.
- Rendering performance in the
research rooms has been improved.
- All of the physics in the game[/url] are still buggy and unfinished, but I've fixed a few issues related to breasts, tails, and butts behaving even more oddly than normal / failing to react to gravity.
- The random character generator now properly distinguishes between mherms (flat-chested with masculine faces) and fherms (breasts and feminine faces).

- Some minor interface improvements
- Some bugs have been fixed:
- 0000053: [Bugs] Tail seems to become larger overtime.
- 0000064: [Bugs] Finger target assignment doesn't scale properly
- 0000054: [Bugs] Appendages / hair don't change to ghost shader during zoomed-in interactions
- 0000052: [Bugs] BondageApparatus initial scaling happens correctly after creation, but needs to also be done after new subject is loaded/rebuilt
- 0000057: [Bugs] Game receives onmouseover events while minimized
- 0000063: [Bugs] Using special characters in name breaks save system
- 0000048: [Bugs] infinite loading
- 0000059: [Bugs] Vaginal with hermaphrodite causes penis to inflate
- 0000061: [Bugs] Character Loading Screen Glitch