Architect Hack'n Stalk Version 0.1 alpha
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Whats new:
Added the third and final sequence of the game, when you get into business
Includes a new kind of minigame, which difficulty might still need some tunning
Added 4 different text-only epilogues that can be triggered based on choices and statuses at the end of chapter 3
2 endings are simple and pretty straightforward to achieve
The other 2 are the 'real' ones, and require just a little more tricky actions and choices
Added an achievement/trophy system which main purpose is to mark game content not yet seen by the player
Added a new item to Phill's stock
Added a 'STORY MODE' difficulty where timers and losing conditions are removed from minigames (some timers still exists on scenes like 'Peek on her table')
Slight tunning on color balance of some images
Julie now wears a thin make-up layer
Removed joystick input support. The minigames are meant to be played with a mouse/keyboard set. You can get along with a trackpad, but a desk mouse is the easier way to play them.
What's still missing:
Images for the ending scenes
Fine tuning of statuses and score distributions/checks
"Cloud Photos" icon on the computer still not working
A guide describing how to unlock all achievements/endings?
BEWARE THE BUGS ! The last part of the game is very 'non-linear' and much more complex in terms of score checking and distribution. Which means... bugs ! Be kind to post them here if you find them!
DON'T USE OLD SAVES ! There were some changes and a new item that could be aquired in the earlier part of the game. Moreover, using old saves will certainly lead to (much more) bugs.
Whats new:
Added the third and final sequence of the game, when you get into business
Includes a new kind of minigame, which difficulty might still need some tunning
Added 4 different text-only epilogues that can be triggered based on choices and statuses at the end of chapter 3
2 endings are simple and pretty straightforward to achieve
The other 2 are the 'real' ones, and require just a little more tricky actions and choices
Added an achievement/trophy system which main purpose is to mark game content not yet seen by the player
Added a new item to Phill's stock
Added a 'STORY MODE' difficulty where timers and losing conditions are removed from minigames (some timers still exists on scenes like 'Peek on her table')
Slight tunning on color balance of some images
Julie now wears a thin make-up layer
Removed joystick input support. The minigames are meant to be played with a mouse/keyboard set. You can get along with a trackpad, but a desk mouse is the easier way to play them.
What's still missing:
Images for the ending scenes
Fine tuning of statuses and score distributions/checks
"Cloud Photos" icon on the computer still not working
A guide describing how to unlock all achievements/endings?
BEWARE THE BUGS ! The last part of the game is very 'non-linear' and much more complex in terms of score checking and distribution. Which means... bugs ! Be kind to post them here if you find them!
DON'T USE OLD SAVES ! There were some changes and a new item that could be aquired in the earlier part of the game. Moreover, using old saves will certainly lead to (much more) bugs.