Kolren Domination Quest version 0.7.2
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Domination Quest follows the adventures of Asus, daughter of a retired adventurer that wants to follow her mother's footsteps and become the greatest adventurer out there. After years training with her mother, she and her childhood friend Mile are ready to setoff but a thunder gets their attention. After investigating the site, they discover a badly injured succubus called Alisa that informs Asus about the plans of the demonic overlords: infiltrated the mortal races and take them over. Now knowing about the demon's plot Asus makes a pact with Alisa, allowing her to reside inside her, while she and Mile try to uncover the demons plans and stop the takeover.
The first big batch of fixes for the 0.7 release. Right now most of the bugs thare should be no more bugs in V0.6 content and on V0.7 Main Quest. I added a block rpeventing the player from leaving Brightfish until they interact with her near the exit, as well as making it so you won't be able to trigger the chase again. For those in whose save you already have her in your party there's a calibration event on Brightfish that will take her to level 12. And also you shouldn't get inversed dukes on the Royal Ball quest and actually be able to complete it. Credits session also was updated.
Changelog:
- Added missing Magic4 file;
- During Frederica's chase you can't leave Brightfish main map;
- You can't trigger Frederic's chase scene more than once;
- Added a calibrator to bring Frederica to level 12;
- The party member won't be seen on top of the roof during the confrontation with the smuggler's leader;
- You won't get inverted dukes on the Royal Ball quest anymore;
- Fixed event on Ferdinand's house not being autorun;
- Fixed Duchess Solari flavor speech to action button;
- Fixed permanent black screen after the event with Ferdinand after the ball.
Domination Quest follows the adventures of Asus, daughter of a retired adventurer that wants to follow her mother's footsteps and become the greatest adventurer out there. After years training with her mother, she and her childhood friend Mile are ready to setoff but a thunder gets their attention. After investigating the site, they discover a badly injured succubus called Alisa that informs Asus about the plans of the demonic overlords: infiltrated the mortal races and take them over. Now knowing about the demon's plot Asus makes a pact with Alisa, allowing her to reside inside her, while she and Mile try to uncover the demons plans and stop the takeover.
The first big batch of fixes for the 0.7 release. Right now most of the bugs thare should be no more bugs in V0.6 content and on V0.7 Main Quest. I added a block rpeventing the player from leaving Brightfish until they interact with her near the exit, as well as making it so you won't be able to trigger the chase again. For those in whose save you already have her in your party there's a calibration event on Brightfish that will take her to level 12. And also you shouldn't get inversed dukes on the Royal Ball quest and actually be able to complete it. Credits session also was updated.
Changelog:
- Added missing Magic4 file;
- During Frederica's chase you can't leave Brightfish main map;
- You can't trigger Frederic's chase scene more than once;
- Added a calibrator to bring Frederica to level 12;
- The party member won't be seen on top of the roof during the confrontation with the smuggler's leader;
- You won't get inverted dukes on the Royal Ball quest anymore;
- Fixed event on Ferdinand's house not being autorun;
- Fixed Duchess Solari flavor speech to action button;
- Fixed permanent black screen after the event with Ferdinand after the ball.