Cloud Meadow InProgress ver 2.03.2A by Team Nimbus

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Cloud Meadow InProgress ver 2.03.2A by Team Nimbus









Info: Cloud Meadow is a hybrid farming sim dungeon crawler, where the player can choose the solitude of a quiet sky high farm or the rushing adrenaline of a raging battle inside abandoned ruins, both of which benefit one another.
Experience thrilling turn based combat versus a variety of enemies, using your own raised monsters, allies and an array of skills.


Saves are Compatible*

Additions

Added more possibilities to the random name generator.
Added a random offset to the miss/crit/resist/damage numbers fadeaways
Fixes

Fixed some errors with the audio manager
Fixed some errors with monsters in their jobs
Fixed an error with the player message
Fixed a out of range error with lineage system
Fixed eggs not stacking
Fixed being able to put pregent monsters to work
Fixed seeds not showing up in the seed window
Fixed a bug where Reflect was not reflecting damage but the chance of the reflect itself.
Fixed Mr. Bucket sign not appearing when you first buy a well.
Fixed Gardening Gloves and Seed Bag gives crop drop chance instead of seed drop
Fixed plant fertilization going into the negatives preventing more fertilization
Fixed a bug where some of the randomized names were not Capitalized
Fixed clicking on the enter key was trying to rebind another key.
Fixed a bug where the rebinding loop could be threading itself more than once.
Fixed the game allowing you to buy more monsters than you had spots of them.
Fixed the Mill’s interior not being accessible
Fixed chimera breeding with female make the the chimera pregnant
Fixed issues with the static camera
Fixes to damage numbers
Improved the hitboxes for the item slots
Slightly increased the hitbox for jump platforms in the dungeon
Potentially fixed inconstient health values.
Potentially fixed inconstient combat room internal window size.
*You will have to manually move the saves from your old data folder to the new one.