Cloud Meadow InProgress ver 2.03.2b by Team Nimbus
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Info: Cloud Meadow is a hybrid farming sim dungeon crawler, where the player can choose the solitude of a quiet sky high farm or the rushing adrenaline of a raging battle inside abandoned ruins, both of which benefit one another.
Experience thrilling turn based combat versus a variety of enemies, using your own raised monsters, allies and an array of skills.
Additions
Added a slight chance that the gender of a egg will be the least dominant gender on the farm.
Changes
Slightly increased the hitbox of the crops to improve farming experience
Changed Giant’s bow to give 20% more damage instead of +50 Physique on ranged attacks
Changed you can only buy monsters from Jerkian
You now sell monsters to Montalvo (same place as the essence market)
Missing Items are now red-ed out in cooking menu
Fixes
Adjusted some of the connection points in the dungeon to help prevent jumping into combat.
Fixed Healthy snack bars being in the experimentation tab.
Fixed taller crops appearing lower than they should
Fixed item slot hitboxes acting weird
Fixed possible bugs with the lineage system
Fixed hand milker not giving extra byproducts
Fixed Holstaur not giving Milk as a byproduct
Fixed Akrimen’s Collar giving seed drop chance instead of egg drop chance
Fixed shop bugs.
Fixed Cells being in the experimentation tab.
Fixed some visual bugs with the experimentation tab.
Fixed a bug with monster sleeping
Fixed harpy’s icon looking the wrong way around.
Fixed visual errors with the feeding window
Fixed quality not working when feeding
Fixed a bug where if you didn’t have extra seed chance you could not get seeds.
Fixed Camellia’s fan flurry not counting as a ranged ability
Fixed Camellia’s Fantasize not counting as a ranged ability
Fixed Camellia’s Ultimate Fantasy not counting as a ranged ability
Fixed Kreyton’s Milling smash not counting as a ranged ability
Fixed Protag’s Popnionterra not counting as a ranged ability
Fixed Protag’s Shovel Dig not counting as a ranged ability
Fixed Yonten’s Ice Shot not counting as a ranged ability
Fixed Giant’s bow not working
Fixed guild hall camera not zooming correctly
Fixed combat areas having white borders
Fixed damage numbers being displayed backwards
Potentially fixed the bug that stops time after a time.
Potentially fixed getting two of the same trait
Potentially fixed items not stacking in the feeding window correctly.
Potentially fixed blurry text in the inventory window.
Potentially fixed star icons going black
Potentially fixed incorrect sprite visuals
Info: Cloud Meadow is a hybrid farming sim dungeon crawler, where the player can choose the solitude of a quiet sky high farm or the rushing adrenaline of a raging battle inside abandoned ruins, both of which benefit one another.
Experience thrilling turn based combat versus a variety of enemies, using your own raised monsters, allies and an array of skills.
Additions
Added a slight chance that the gender of a egg will be the least dominant gender on the farm.
Changes
Slightly increased the hitbox of the crops to improve farming experience
Changed Giant’s bow to give 20% more damage instead of +50 Physique on ranged attacks
Changed you can only buy monsters from Jerkian
You now sell monsters to Montalvo (same place as the essence market)
Missing Items are now red-ed out in cooking menu
Fixes
Adjusted some of the connection points in the dungeon to help prevent jumping into combat.
Fixed Healthy snack bars being in the experimentation tab.
Fixed taller crops appearing lower than they should
Fixed item slot hitboxes acting weird
Fixed possible bugs with the lineage system
Fixed hand milker not giving extra byproducts
Fixed Holstaur not giving Milk as a byproduct
Fixed Akrimen’s Collar giving seed drop chance instead of egg drop chance
Fixed shop bugs.
Fixed Cells being in the experimentation tab.
Fixed some visual bugs with the experimentation tab.
Fixed a bug with monster sleeping
Fixed harpy’s icon looking the wrong way around.
Fixed visual errors with the feeding window
Fixed quality not working when feeding
Fixed a bug where if you didn’t have extra seed chance you could not get seeds.
Fixed Camellia’s fan flurry not counting as a ranged ability
Fixed Camellia’s Fantasize not counting as a ranged ability
Fixed Camellia’s Ultimate Fantasy not counting as a ranged ability
Fixed Kreyton’s Milling smash not counting as a ranged ability
Fixed Protag’s Popnionterra not counting as a ranged ability
Fixed Protag’s Shovel Dig not counting as a ranged ability
Fixed Yonten’s Ice Shot not counting as a ranged ability
Fixed Giant’s bow not working
Fixed guild hall camera not zooming correctly
Fixed combat areas having white borders
Fixed damage numbers being displayed backwards
Potentially fixed the bug that stops time after a time.
Potentially fixed getting two of the same trait
Potentially fixed items not stacking in the feeding window correctly.
Potentially fixed blurry text in the inventory window.
Potentially fixed star icons going black
Potentially fixed incorrect sprite visuals