The Villain Simulator Beta 11 by ZnelArts

Overview:Did you ever watched that old Batman show where him and Robin were always about to die in a trap, and then in the next episode they managed to escape from an horrendous dead? Well... No More!! I always fantasized with the idea of the Villain actually winning, this is about that with the sexual element added to it.Whats new on TVS Beta 11For this build I have been working mostly adding some character status effectors and physiological logic, different actions and future actions will have a physiological effect on the character, even indirect actions will have influence.Here is how this logic works:Grabbing a weapon will increase fearShooting the character point blank will scare the charactersInflicting damage to the character will increase fear and reduce arousalCausing any fear will reduce arousalYou cannot increase arousal if the character is scaredThere is a base value for each status, the status level will gradually move towards this baseSome actions can mutate this status base.Realistic BreathingA realistic breathing system has been implemented. Breath will get more intense as the character is more scared, then it will slowly normalize. Since breathing is a full body motion additional animations had to be added for mouth, chest, head and shoulders.Adding Toy gun for future gameplayGun will shot dartsDarts will stick to hitting surfaces if they are hit with a good angleDarts will fall after some time and disappearThis gun will be used for future gameplay in which the player will need to shot certain targets.Added splash screens to enhance presentationAdded Pause MenuFixed bug in which mouth would stay open after electrocutionFixed bug in which character will still look around after deathOptimized city landscape to increase performanceEnhancing textures on cat girl hairChanging textures of materializer gunsAdding logic to avoid voice and breath audio overlappingFew other minor bug fixesComing NextCharacter voicesI will be working mostly on the character's personality. I have requested more voice over for the characters, take a look at some of those clipsIm still not 100% happy with this clips but I will be implementing the system for the characters to speak, then when I find the right voice actor I can just swap the audio files.New capture deviceI will start importing the new capture device that I have been working on the side, I hope this new device will bring some fun gameability. Player will be able to switch devices using the consoles.Feline characterI hope I can make more progress on this character and bring it to a playable state.