Enlit3D Heroine Rescue Team version 0.621
- Redesigned the dungeons- you will no longer met potential allies randomly in the map "Dungeon"- instead, you will met recruitable as you progress along the missions- you will probably need to unlock the areas again- may not work well with older saves, recommended to use a fresh save- fixed portal in your Own Room not giving options on where to go- fixed AI weapon switch crushes the game if the AI unit is unarmed- you can no longer use construction items in non-safe areas. In addition, the game will issue a warning when placing objects in zones that are not saved- the above is ignored if cheats are enabled- fixed spawn units/props triggers are not spawning in correct locations in multi room dungeons- changed the path separator in base game to '/'(Windows + Unix) from '\\'(Windows only)- added unlockable zones in the location picker in form of ???- added experimental support for up to 5 attackers for modded animations- added simple nested folder handling inside a mod folder to deal with common issue where the folders are unzipped as data/MOD_FOLDER/MOD_FOLDER/stuff instead of data/MOD_FOLDER/stuff- added manual button mashing - can be disabled in Options/Controls- unique units now attack slower (but still faster than non-uniques)- added new dialogue EXEC option: "MARK_CURRENT_ZONE_COMLETE" to mark current zone/map as completed in dialogues- NPCs are now no longer attackable- Finishing last floor of dungeon now takes you back to town instead of first floor of dungeon- fixed game crush when changing zones while placed on a device