Lab Rats 2 Version 0.2.1 by Vren
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Overview:
This is a very early tech demo version of Lab Rats 2
Lab Rats 2 - Down to Business.
Lab Rats 2 is set shortly after the events of the Lab Rats 1, but will not require any knowledge of it to enjoy. The game will focus on corrupting your female employees as you build your pharmaceutical empire. The game will feature procedurally generated girls, a detailed clothing and outfit system, and a complex sex system.
Additions and Changes:
* Added new main menu image.
* Changed choice menu system to elongated hex design.
* Added UI frames to main UI, business UI, and girl UI.
* Changed travel map to match new hex design.
* Changed main menu to match new hex design.
* Changed most screens to have consistent width and height and avoid resizing unless necessary.
* Standardized text and button style throughout game.
* Added popup whenever girls stats are changed by your actions
* Added end of day screen. Includes earnings, salary costs, research points produced, production points produced, production points used, supply used, and any important messages or notes for the day.
* Added detailed information screen when talking to girls. Includes all of their stats and a list of serum effects they are currently under along with their duration.
* Girls now have a last name internally. More uses for this will come later.
* Added doggy style rendering position. More to come later.
* Added facial expressions "Default", "Happy", "Sad", "Angry", and "Orgasm"
* Added support for facial expressions being called explicitly from script and support for default facial expressions.
* Expanded serum effects into it's own class, with name and description. Will now show in popup when serum is given.
* Added a large number of new clothing items to the game.
* Replaced old default outfits with 14 new defaults using new clothing. Default outfits range from requiring 0 to 10 sluttiness. Girls will automatically remove outfits that they do not meet the requirements for.
* Added in $10 patron reward name suggestions and $20 patron reward character body and outfit suggestions.
* "Detailed Information" screen for characters no longer allows interaction with buttons hidden behind it.
* Changed default supply limit from 50 to 250.
* "Current Research" line is now highlighted red when nothing is being actively researched.
* "Current Production" line is now highlighted red when nothing is being actively researched.
* Added ability to set auto-sell threshold for serums. Auto-sell threshold is cleared when you change serum production type.
* Serum transfer screen when marking serum for sale now properly lists inventories as "Production Stockpile" and "Sales stockpile"
* Added character last names to "talk to someone" screens, detailed information screens, and hiring screens.
* Added cum response lines to character personalities.
* "Detailed Information" screen now shows baseline production levels for a girl in different roles.
* Serum design screen now produces trait tooltips when hovered.
* Kissing now requires a sluttiness score of at least 10, requiring some amount of flirting before you can make out with someone.
* Increased research required to unlock some traits.
* Added "Obedience Enchancer" serum trait: temporary boost to a girls obedience score.
* Added "Distilled Aphrodisiac" serum trait: temporary boost to a girls sluttiness score.
* Added "Low Volatility Production" serum trait: boosts duration of serum by 5 time units.
Bug Fixes:
* Fixed a major bug with how turns were processed. Previously resulted in random characters not having turns processed at all.
* Fixed a major bug with how wardrobes were handled. Previously all characters shared a single wardrobe. Characters now correctly have independent wardrobes.
* Fixed a number of typos and incorrect variable calls from v0.1.1.
* Fixed clothing pokethrough on blue tshirt.
* Fixed clothing pokethrough on tied sweater
* Fixed bug causing crashes when list of premade bodies have been exhausted.
* Fixed minor error with floating text colour.
* Smoothed hexes in map menu.
* Fixed text line changes in map menu.
* Fixed bug with rollback and trading serum between inventory. Rollback suspended during trading until cause of bug is found.
* Fixed a number of typos throughout the sex descriptions.
Overview:
This is a very early tech demo version of Lab Rats 2
Lab Rats 2 - Down to Business.
Lab Rats 2 is set shortly after the events of the Lab Rats 1, but will not require any knowledge of it to enjoy. The game will focus on corrupting your female employees as you build your pharmaceutical empire. The game will feature procedurally generated girls, a detailed clothing and outfit system, and a complex sex system.
Additions and Changes:
* Added new main menu image.
* Changed choice menu system to elongated hex design.
* Added UI frames to main UI, business UI, and girl UI.
* Changed travel map to match new hex design.
* Changed main menu to match new hex design.
* Changed most screens to have consistent width and height and avoid resizing unless necessary.
* Standardized text and button style throughout game.
* Added popup whenever girls stats are changed by your actions
* Added end of day screen. Includes earnings, salary costs, research points produced, production points produced, production points used, supply used, and any important messages or notes for the day.
* Added detailed information screen when talking to girls. Includes all of their stats and a list of serum effects they are currently under along with their duration.
* Girls now have a last name internally. More uses for this will come later.
* Added doggy style rendering position. More to come later.
* Added facial expressions "Default", "Happy", "Sad", "Angry", and "Orgasm"
* Added support for facial expressions being called explicitly from script and support for default facial expressions.
* Expanded serum effects into it's own class, with name and description. Will now show in popup when serum is given.
* Added a large number of new clothing items to the game.
* Replaced old default outfits with 14 new defaults using new clothing. Default outfits range from requiring 0 to 10 sluttiness. Girls will automatically remove outfits that they do not meet the requirements for.
* Added in $10 patron reward name suggestions and $20 patron reward character body and outfit suggestions.
* "Detailed Information" screen for characters no longer allows interaction with buttons hidden behind it.
* Changed default supply limit from 50 to 250.
* "Current Research" line is now highlighted red when nothing is being actively researched.
* "Current Production" line is now highlighted red when nothing is being actively researched.
* Added ability to set auto-sell threshold for serums. Auto-sell threshold is cleared when you change serum production type.
* Serum transfer screen when marking serum for sale now properly lists inventories as "Production Stockpile" and "Sales stockpile"
* Added character last names to "talk to someone" screens, detailed information screens, and hiring screens.
* Added cum response lines to character personalities.
* "Detailed Information" screen now shows baseline production levels for a girl in different roles.
* Serum design screen now produces trait tooltips when hovered.
* Kissing now requires a sluttiness score of at least 10, requiring some amount of flirting before you can make out with someone.
* Increased research required to unlock some traits.
* Added "Obedience Enchancer" serum trait: temporary boost to a girls obedience score.
* Added "Distilled Aphrodisiac" serum trait: temporary boost to a girls sluttiness score.
* Added "Low Volatility Production" serum trait: boosts duration of serum by 5 time units.
Bug Fixes:
* Fixed a major bug with how turns were processed. Previously resulted in random characters not having turns processed at all.
* Fixed a major bug with how wardrobes were handled. Previously all characters shared a single wardrobe. Characters now correctly have independent wardrobes.
* Fixed a number of typos and incorrect variable calls from v0.1.1.
* Fixed clothing pokethrough on blue tshirt.
* Fixed clothing pokethrough on tied sweater
* Fixed bug causing crashes when list of premade bodies have been exhausted.
* Fixed minor error with floating text colour.
* Smoothed hexes in map menu.
* Fixed text line changes in map menu.
* Fixed bug with rollback and trading serum between inventory. Rollback suspended during trading until cause of bug is found.
* Fixed a number of typos throughout the sex descriptions.