Online Girl Version 1.0a10by rudeboyuk
Hello again all. Some of you may know me from my previous work The Apartments, and yes that game is still unfinished. I started to run into some real headaches with RAGS and several users seemed to be having issues with the images and so forth so I started looking around for another platform to use.
Seeing the popularity of Twine I decided to give it a go to see if I could make the sort of game I like to with it. That project grew as I started trying out more ideas, and at this point I actually have a game with all the systems in place that I would want.
This is that game. It is still not content complete so please still consider it an Alpha product, however I wanted to get a wider audience looking at it to hammer out any issues before I start piling in the story elements.
That is not to say the game is empty, I actually feel like there is a fair bit of content in there to find, certainly more than I had in my previous game before I set it out into the world ;) That said some options in the game only become available after playing the game for several days/weeks (in game time!) so you may feel a little railroaded at first. Will be interesting to hear if that is a good idea or not, I didn't want the whole world opened up day 1 before a player understands the main loop of the game play.
I hope you enjoy it and I can make Twine my home from now on and continue working in the universe I am creating.
Seeing the popularity of Twine I decided to give it a go to see if I could make the sort of game I like to with it. That project grew as I started trying out more ideas, and at this point I actually have a game with all the systems in place that I would want.
This is that game. It is still not content complete so please still consider it an Alpha product, however I wanted to get a wider audience looking at it to hammer out any issues before I start piling in the story elements.
That is not to say the game is empty, I actually feel like there is a fair bit of content in there to find, certainly more than I had in my previous game before I set it out into the world ;) That said some options in the game only become available after playing the game for several days/weeks (in game time!) so you may feel a little railroaded at first. Will be interesting to hear if that is a good idea or not, I didn't want the whole world opened up day 1 before a player understands the main loop of the game play.
I hope you enjoy it and I can make Twine my home from now on and continue working in the universe I am creating.