Bell Master Version 0.0.4 by Mip
Overview:
Bell Master is a game about a man using Ivan Pavlovs classical conditioning to train his bitchy wife into a submissive slut. It will feature sexual training, corruption, and misunderstood psychology. Sounds exciting? Well, hold on one more minute.
The game is currently in pre alpha, which means it has little content, bad dialogs and horrible placeholder art. Oh, and probably a lot of bugs.
So why even showi it to you? Simple, I'm a programmer, not an artist. But I've been around long enough to know that some of you are artists, good ones. I'm hoping someone with some art skills sees the potential I see in this game and wants to collaborate on it. I'd also like a salty pile of feedback if at all possible. So I've implemented a feedback screen into the game (use it!).
- Complete devotion arc implemented, from total bitch to docile slave.
- Many new devotion and sexuality related options have been added.
- Second stress training event added.
- Café date: the first of several planned "date" events. Dates will test your skill as a trainer, rewarding you with a unique sexy event if you play your cards right.
- New art by BDOne and Chris Bryer.
- Rebalanced, changed and streamlined many of the existing actions.
- Devotion and sexuality now require bell training to increase. This should give you more control over the speed and direction of training and allow you to explore each stage fully before moving on to the next.
- No more invisible limits, the effect of every action should be constant and clear. You can use any action you like as much as you like to advance your training. Repeating some actions can yield different reactions, but always the same stats.
- Managing stress and arousal is now required to advance training in the main stats.
- Probably a whole bunch of minor bugs.
- You can fuck the wife. (Stills only, for now).
Bell Master is a game about a man using Ivan Pavlovs classical conditioning to train his bitchy wife into a submissive slut. It will feature sexual training, corruption, and misunderstood psychology. Sounds exciting? Well, hold on one more minute.
The game is currently in pre alpha, which means it has little content, bad dialogs and horrible placeholder art. Oh, and probably a lot of bugs.
So why even showi it to you? Simple, I'm a programmer, not an artist. But I've been around long enough to know that some of you are artists, good ones. I'm hoping someone with some art skills sees the potential I see in this game and wants to collaborate on it. I'd also like a salty pile of feedback if at all possible. So I've implemented a feedback screen into the game (use it!).
- Complete devotion arc implemented, from total bitch to docile slave.
- Many new devotion and sexuality related options have been added.
- Second stress training event added.
- Café date: the first of several planned "date" events. Dates will test your skill as a trainer, rewarding you with a unique sexy event if you play your cards right.
- New art by BDOne and Chris Bryer.
- Rebalanced, changed and streamlined many of the existing actions.
- Devotion and sexuality now require bell training to increase. This should give you more control over the speed and direction of training and allow you to explore each stage fully before moving on to the next.
- No more invisible limits, the effect of every action should be constant and clear. You can use any action you like as much as you like to advance your training. Repeating some actions can yield different reactions, but always the same stats.
- Managing stress and arousal is now required to advance training in the main stats.
- Probably a whole bunch of minor bugs.
- You can fuck the wife. (Stills only, for now).